Carl Dalin

Game Programmer

Link will appear shortly

Cooperative first person shooter

Real-time strategy

Space shooter

Date: 2016

Development time: 9 weeks half time

Link:

My work on this project:

Primarily physx-integration, portal culling, and particles.

As always a lot of debugging all kinds of code, both my own and others.

 

Programming:

Carl Dalin, Daniel Almqvist , Maja Larsson, Mattias Arendt, Thomas Nordström

Graphics:

Andrea Harty, Marie Flood, Michaela Stulen, Victor Petersson

Level design:

Emil Andersson, Erik Leiram, Max Forsberg

Date: 2015

Development time: 10 weeks half time

Link: Trailer

My work on this project:

Primarily A.I. and movement.

Debugging.

 

 

Programming:

Carl Dalin, Daniel Almqvist , Maja Larsson, Mattias Arendt, Thomas Nordström

Graphics:

Andrea Harty, Michaela Stulen, Victor Petersson

Level design:

Emil Andersson, Erik Leiram, Max Forsberg

Date: 2015

Development time: 10 weeks half time

Link: Lunar Mercenary game page

My work on this project:

Primarily physics and collisions.

Debugging.

 

 

Programming:

Carl Dalin, Daniel Almqvist , Maja Larsson, Mattias Arendt, Thomas Nordström

Graphics:

Andrea Harty, Anna Maja Bergman, Michaela Stulen, Victor Petersson

Level design:

Emil Andersson, Erik Leiram, Max Forsberg